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Camera

The "Camera" tab in the 3D Studio allows you to select different view modes to gain better understanding and control over your project. Three types of cameras are available: Standard, Top View, and Isometric.

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Standard Camera

The Standard Camera provides a first-person perspective, enabling you to navigate the project environment as if you were physically present. This intuitive view is ideal for exploring the scene and offers:

  • Navigation: Free movement within the space using the keyboard and mouse.
  • Interaction: Easy selection and editing of objects in the 3D environment.

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Top View Camera

The Top View Camera offers a bird's-eye perspective of the entire project. This mode is particularly useful for layout planning and managing large areas, as it allows:

  • Comprehensive Overview: Quickly and easily grasp the entire space layout.
  • Precise Placement: Accurately position objects and elements within the production area.

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Isometric Camera

The Isometric Camera provides a fixed-angle view, ensuring that object proportions remain undistorted. This mode is especially suited for technical and design tasks, as it enables:

  • Fixed Angle: Objects retain their proportions regardless of their distance from the camera.
  • Layout Clarity: Ideal for analyzing structure and relationships between objects.

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